The next scenario entitled "The Worm Hunts" I modified so that when the first worm spawned. It would follow the normal rules of creatures, however if no opponent was within 10"or in sight, it would proceed towards the nearest treasure & devour it. If the worm was slain, netting the killers 100xp, another worm would spawn at one of the remaining treasure locations & continue.
The field of battle. I used my platforms to see how they held up. I think everyone enjoyed the multi-level battleground.
Ember enters the field.
Scott's warband got to enjoy the arrival of 2 Trolls, who caught up to his Wizard & engaged him in combat.
He was able to shrug it off & made for the first platform, only to be slain by an archer. (& the first 20 of the game)
As the first treasure is picked up. A Giant Worm appears right beside Malcron's warhound.
Scott hurries all his warriors to assist his beleaguered Wizard. The caused the loss of his Treasure Hunter. (Dice represent remaining wounds on creatures)
One of Craig's Infantrymen gets ambushed & slain by 2 of Jonathan's warriors
An Ice Toad arrives. The had Ember scale the walls to the platform above.
I was able to return the favor of a natural 20 on one of Craig's archers.
The Ice Toad & one of my archers slew each other with identical rolls.
Scott's warband after having successfully killed the trolls, is now beset upon my a Minor Demon.
Meanwhile Andy had been gathering treasures & was making to leave the field. Cormak Bode Teleported across the table to attempt to prevent this. The intention was good, however he failed & was later slain by Scott using an Elemental Bolt.
Meanwhile the Giant Worm was making its way across the table. Oh & slaying Andy's warband as it did.
Jonathan's wizard summoned a Major Demon. But after a couple of turns, it left the field.
Another of my archers scores a natural 20, dropping one of Andy's crossbowmen.
This was then followed by my Strength induced War hound. Who netted another natural 20 on Andy's Treasure Hunter.
The worm engages my Templar. Behind is Andy's wizard pitted against my Captain.
The War hound rushes into the fray!
And slay's the Giant Worm!
With only 3 treasures remaining on the table...Scott was the lucky lad to have the Giant Worm spawn near his.
He was able to make good use of the Push spell, to allow his treasure laden lad to escape.
The results of the scenario were as follows;
Jonathan - 320xp
3 treasures - 450gp, 3 Grimoires- Beauty, Power Word, Elemental Ball
Scott - 595xp
3 treasures - 210gp, 4 potions - Elixir of Speed x2, Invulnerability, Healing
Craig - doesn't matter
Wizard Died, Apprentice Died
I believe a new warband will be coming next month.
Andy - 290xp
Wizard Died, Crossbowman Died, Crossbowman Badly Wounded, Treasure Hunter Badly Wounded.
4 treasures - 590gp, Grimoires - Grenade, Possess
Me - 720xp
Thief Died, Archer Badly Wounded
3 treasures - 280gp, Scrolls - Mud x2, Plague of Insects, Beauty, Control Animal, Grimoires - Heal.
As well I was able to finish painting my Malifaux Wild Boars.
These plastic figures are from the Hog Wild Box set. I am quite impressed with the detail these miniatures have & how well they go together