Saturday, September 14, 2019

Model Train Show

Today, my wife & I spent some time at the Model Train Show in Sherwood Park. Just another of the events that fill my September & make it so amusingly hectic!

But certainly not in a bad way, I just get very excited for this stuff!




Seeing how far this hobby has progressed is amazing. LEDs have allowed for  flashing lights on vehicles, & buildings to be lit up.




This fellow I am always impressed to see. He has the most amazingly detailed diorama's I've seen.



This year I noticed he has begun working in N guage as seen in the image below.



In most cases, he scratch builds all the tools & bits you see.


Then of course, there are the visits to the vendors, where I am always on the hunt for 1/43 scale things for Pulp / Apocalypse gaming.

This year I managed to snag 4 vehicles



As well as a couple more O guage train cars.



I then spotted a Grader



And lastly a Cessna at 1/43 scale. Now what scenarios could I use that for? Mwahahaha! Sorry, there are 8 of you, but only 4 will fit!


The last item I found, was at the Gibbons Townwide garage sale last weekend. It was in one of those 'FREE' boxes that are found at most of the sales. It even came already dirty!



Thus ended this years Model Train Show. 

The guys are over tomorrow to restart our Frostgrave Campaign, so now its off to bed to prepare for that! Thanks for stopping by.
 

Monday, September 9, 2019

Imperial Assault - Sabine & Zeb

At long last, I can finally say I've completed the commision for my buddy in doing his Hero figures for Star Wars Imperial Assault - Sabine Wren & Zeb Orrelios.



Nice sculpts & Sabine is especially dynamic in pose. Not sure how her lower body was coloured, I stayed with the yellow/purple armor plating.


Zeb of course just looks like he is about to stroll into the Cantina & lay a smack-down on someone.


Of course looking back at all these figures, has me looking at my own set of unpainted ones.... 

Thanks for visiting my blog.
 

Tuesday, September 3, 2019

Frostgrave Soldiers

This past weekend I completed 3 more of the Frostgrave Soldiers. Here I made a Treasure Hunter, Infantryman & Crossbowman


It appears some touching up of the base rims is in store.


I've also been putting together & basing the Barbarians for our campaign relauch. I have also been creating a figure to represent Ambronnax. I first thought to use 2 GW boar heads, but they are huge. Luckily I tracked down 2 old RAFM metal boar figures I had & lopped off their heads to use for the Demon. More on that one in another post.

Thanks for dropping by! 
 

Thursday, August 22, 2019

Escape from Dulce!

Tuesday, Dan brought out a game to the club, which I had never seen before. An apparent Kickstarter buy for him, it looked pretty cool!



We were all cryogenically frozen specimens who have awoken & now are trying to escape this complex. I chose The Smith Family



Each player gets a character board denoting their stats, abilities,etc.



And away we go. We had Hirohito Honso & Amelia Earhardt joining me in this romp.


As you clear rooms, items can be found, as well as guards of various sorts.


Each of the cardstock stands of the various guards has a number that matches a specific card which shows their stats & what effects they will use on the players.


They would for example, Target the player with the most health, target the player with the least armor, etc. Pretty cool system.

We then met the first boss which guards the elevator to the next level 


There are also some NPC's who will join you if you have certain items. We got the Goat Boy who was pretty good in a brawl.



The higher you go the tougher it gets, but then the loot gets better too!


Eventually Goat Boy took one for the team & died.


We made it up to level 4, but then had to call it as the store would be closing soon.


It was a fun game with some interesting mechanics! Thanks Dan for introducing us to this game!
 

Thursday, August 15, 2019

Frostgrave Campaign Game 7 - The Day Magic Died

This past Sunday we had our 7th campaign game of Frostgrave. The ending was..unexpected to say the least.

This scenario was based on "The Stars Are Wrong", however as usual, I modified it to suit our multi-player group.



Scenario Set-up

The ruins of the Planetarium Solaris lies at the centre of the table. Numerous pillars are scattered about & it seems many of the buildings nearby have collapsed & shifted...likely from the recent jolt. The pillars were the power source of the facility & drew collected energies into the complex. However due to the tremor, they have become misaligned, now they send random bolts of energy shooting between them or else overload with a radial burst.

If during the game a player rolls 1-4 for initiative, a bolt of energy immediately fires between 2 of the pillar. A d8 is rolled to determine the pillar the bolt departs from, then roll a d6 to determine which pillar it jumps to. On a 6 the pillar overloads sending energy in a 3" radius.

As if that isn't enough, at the beginning of each turn a card is drawn. Each card contains 1 of the schools of magic. Any spells from the school drawn are no longer castable, as well scrolls containing those spells become illegible.

To halt this catastrophe & hopefully correct it, the fallen beam on the Solaris must be removed (requires 4 actions). Then the Solaris can be reset, however as none present know exactly how, a Will Test TN10 +1 per turn needs to be passed. (ie on turn 4, the TN is 14) Success means the damage can be undone & the last card drawn is returned to the deck, the spells being once again available. However if the test is failed, another card is immediately drawn. The longer it takes these rival warbands to fix the Solaris, the worse it will get.
Once the Solaris is being corrected no further cards are drawn unless further Will test fails occur.

Treasure & Experience

5xp for each bolt of energy that occurs
25xp if a wizard is struck by an energy bolt
25xp for removing the beam
50xp for each successful reset of the Solaris
50xp for each treasure recovered
If the Solaris is reset so that no cards are drawn, each wizard on the table will recieve 100xp.

For this venture we had 6 warbands involved

Yhegda (Lvl: 17 Witch)


Bilgax (Lvl:11 Necromancer)


Severus (Lvl: 22 Enchanter)


Kalzar (Lvl: 11 Summoner)


Aknsdab (Lvl: 1 Summoner)


Herryk (Lvl: 20 Enchanter)


Now onto the tale!


















 













So congratulations to Scott for winning the campaign! And also for being cursed for not saving Magic.  I guess you could say you were not getting off Scott Free!

We took a vote at the end of this game & decided we would start a new campaign. I decided to make it a continuation of sorts with magic having failed. The walls keeping back the demonic hordes have been weakened & this will allow us to segway into a Forgotten Pacts campaign. I guess in a odd sort of way it worked for the best.

We didn't really bother with loot afterwards as there wasn't much point. 

Chen had his band wiped out pretty much to a man by Andrew...again!

Thanks to those who took part in the campaign. It was a blast & the smacktalk makes it all the better.

Looking forward to the relaunch next month

Cheers!