Today we played our 7th Campaign game of Frostgrave. This scenario, entitled 'The Worm Hunts' saw the bands pitted against Giant Worms.
It all started out as a normal treasure hunt...however unbeknownst to the warbands, something was stalking these ruins, beneath the ground.
During each creature phase, a die is rolled, adding +1 per treasure that has been picked up. On an 18-20, a Giant Worm rises near one of the treasure tokens, determined randomly. These worms are drawn to treasures as if they were opponents. They will spend an action eating a treasure if unengaged. Also the normal campaign rules for picking up treasures apply (rolling for creatures).
Each Giant Worm slain by a band earns 50xp on top of normal experience.
We once again used the Ulterior Motive cards, however only 1 was attained with no-one entering a pit which contained gold, thus earning Craig some much needed gold crowns.
The Ulterior Motive cards in play were Emerald Eyes, Last Words, The Money Pit & Circle of Possession.
The aftermath of the battle was as follows;
Bob (Scott) - 380xp, 3 Treasures: 230GC, Potions - Demon in a Bottle, Strength, Healing, Elixer of Speed, Elixir of Life; Grimoire - Plague of Insects. Tom II - Slain.
Innovar (Craig) - 230xp, 1 Treasure: 40GC, Fate Stone. Clarisse, Shadow II - Miss Game, Delva - Slain
Ludwig (Chen) - 410xp, 2 Treasures: 70GC, Potions - Teleportation, Healing, +1 Shoot Bow.
Eben (Me) - 470xp, 2 Treasures: 80GC, Potions - Toughness, Healing, Scrolls - Plague of Insects, Banish, Elemental Hammer. Lorin - Miss Game
Nice report Terry fantastically done as always
ReplyDeleteThanks Simon, I think after the drubbing everyone took in the previous scenario, this was a welcome relief!
DeleteAbsolutely splendid!
ReplyDeleteThanks Michael, I seem to be getting the gaming in, but alas, have not touched my brushes in some time.
DeleteLooks like tremendous fun. Bravo!
ReplyDeleteThanks JP. I lack the narrative you've developed, but I continue to try to get more than just the kill shots in the AAR.
DeleteYour blogs are an inspiration to be sure. Your obvious love for this system is great to see.
ReplyDeletePeace
Thanks Brent, I understand your concern with the '20' but hey its supposed to be a fast play ruleset. We actually had 2 high die ties during the game where due to the tie, the spell was ineffective, however there was still the xp for casting it. The second was on a bow shot, where my reponse was, just be glad it wasn't in melee, or your archer would be out!
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