Thursday, August 7, 2025

Gangs of Rome at EWG

On Tuesday night, George brought out Gangs of Rome.

 


We had Chen & myself play, while George ran the game & managed to play 2 games. In the first scenario, it was just a matter of taking out the rival gang.

 


Each gang member can attempt 4 actions. The number of dice you roll for successes is based on your agility. So if your gang member only has a value of 5, he rolls 5 dice looking for success on 4+. Not a good idea to try to do 4 actions with that gang member. If you do get successes = to your number of actions attempted, you get fatigue which reduces your dice.

 


One of the interesting mechanics is that your gang members can move into a mob & emerge the following turn from any of the mobs on the table.

 


The mobs, if within 6" of any disturbances, will react is some way, either fleeing, doing nothing but watch, or get aggressive & attack the nearest gang member.

 



The gangs meet & after some tussling, one of the members falls. Similar to most games, the attacker rolls for successes & the defender rolls defence dice to try to mitigate any hits. Once the gang members Health drops to 0, they are taken out of action.

 


Tokens are also drawn that allow actions by the mobs, whether its simply moving, or attempting to get them to react it some way. The gang member below was taken down by an angry mob.

 


Chen was having a bad night for dice, as he was down to his last man. I had 3 members swarming him. You can see how well I did on my attack.

 


For our next game, we each had a Noble we were protecting. The goal was to take down the other factions Noble.

 


One of my gang members got stuck between 2 mobs. He was attacked by the aggressive mob & taken out.

 


Chen had better success with his dice on this game & took down my last gang member protecting the Noble, while the Noble began to move away.

 



My noble made a run for it, trying to get back into the main plaza, but Chen was able to catch him & stabbed him in the back.

 


My last 2 gang member were chasing Chen's noble, but he scurried past his last gang member. Unfortunately for Chen, the city constables were now all over the plaza due to the agitated mobs. As they pummeled Chens gang member, this was the result of his defence. His defence was 4 dice, but due to his shield he had a reroll.......I will let the image tell the tale.

 

Thanks for brining it out to the club George. Perhaps next time we will have more players to add to the mayhem.