Tuesday, December 17, 2024

Zombicide Campaign - Game 7: The Escape!

Tonight was our last club night of the year. It being the 2nd club night of the month meant it was time to continue our Zombicide Campaign.

 


The survivors were down to 4 members, with Doug being the last of the originals. They had a lot to accomplish, however I had added 2 survivors into the item deck, should their searching prove fruitful.

They got to the Z mart & opened the door early (whilst all in the blue). Not too shabby with the results as it was just a few walkers to deal with.

 


However it wasn't long before a Fatty caused a lot of grief as their were no weapons amongst them that could deal with it...thus all the walkers with it were protected. Add to that the untimely arrival of the Abomination!

 


The group dragged the shambling hordes through the building & exited the far end by the Police Car. As they were all searching it, they discovered Watts inside the trunk. They then drove away leaving Watts to follow as best he could. (There were no other seats available for him in the police car).

 


They successfully ran over several Zombies, but the car was taking lots of damage, it had a single damage point remaining. Doug was driving it at this point.

 


It was at this point that the Runners got another activation & swarmed in, killing both Troy & Doug.

 


As Doug gurgled his last breath, the curtain falls & the campaign ends. I will set this game aside for a few months & then see if there is interest to start another campaign of it. We had a few who had never played before & all who did seemed to enjoy it. I will also tweak some of the campaign rules before the next run as well.

 

Thanks to those who followed the campaign. 

Sunday, December 15, 2024

Stargrave - The Last Prospector - The Scrapheap!

Continuing our Last Prospector campaign, today we had 4 crews setting down at The Scrapheap!

 


Again, rumours had led us here as a location where the Prospector visited frequently. We arrived to find no living persons about, however several mining robots were busy.

 


Aroogah leads the first of his crew into the site.

 


The remainder of the crew follow along, its about this time that some of the robots began to act strangely...

 


Chen's crew arrived at the far end of the site.

 


"What the?" The mining robots begin to attack.

 


As other Mining Robots begin to arrive. This is getting worrisome.

 


Chen's Droid drew some unwanted attention as well.

 


Craig's crew suffered the first casualty to the Mining Droids.

 


Chen had played one of his sidequest cards. A Bileworm appeared after a robot was destroyed. Chen had to collect some samples from it.

 


Continuing to advance against the robots. The crews were beginning to get the upper hand.

 


Dan's crew

 


Craig's crew was dealing with a couple of robots, but managed to take them down.

 


A temporary setback for an advancing mining robot.

 


A quick unlock of a physical loot just in time for a Mining bot to interfere.

 


Down goes one of my sentry's

 


With the game coming to a close, as most of the crews had grabbed what they could & departed.

 


So even with having several of my crew downed, all made it back to the ship without sustaining injuries. Craig & Chen each garnered 3 Investigation, so rolled off. Craig won & had designated scenario 4 as our next game which will return next year.

Thursday, December 5, 2024

The Dead of Winter at EWG

On Tuesday we had an excellent showing of folks coming out to game. 9 total players, which is something we haven't seen for some time. Guess with it being the 'Dead of Winter', it provided a good opportunity.

 


With Scott & Gaston continuing their Commands & Colours epic 'play it all' off to the side, we were lucky enough to have Craig & myself bring out our copies of the game. We just had 2 many players for a single running (this is a good problem to have at a club!) Craig ran Colin & Chen with him, whilst I had Anne, Evan & Kurt join me.

 


We were playing the Raid scenario, where we needed to clear out 2 locations of cards in order to secure a victory.

A very auspicious start as Anne had both of her folks get bitten while travelling to the Gas Station...don't think we had anyone else go to that doomed location afterwards.

 


With our Crisis cards, we were generally able to complete them & not suffer the ill effects.

 


The folks at the compound start hearing the banging on the doors. The bonus skills of each of the survivors began to tell. One of mine was able to add a barricade every turn without spending an action.

 


It was all going so well until.....with Anne being the last player in the turn, we were sitting at 10 cards in the waste pile. She returned to the compound, got bitten & spread it. My cook was infected, but with a roll of the die, stopped the spread. However it was too late.

 


With no-one able to clean the waste we dropped our last morale & lost the game.

 


It was a good game with several at the table never having played. They realise quickly how dark & unforgiving this game can be...which is what makes it such a great game! Thanks everyone for coming out!

 

Sunday, November 24, 2024

Stargrave - The Last Prospector - Bar Brawl

Having left the bug planet, the crews were able to get some repairs done to their ships & refit their crews (as credits allowed)

As they prepared to depart the various depots, they received a new communication.

"I found it! The Bit Score! I don't want to say too much in case this message is intercepted..." (For those who own the expansion, you know the rest..for those who haven't yet...well what are you waiting for?) I am not going to type it all out 😁

We had 5 crews arrive at the location & as they were asking their questions of the various patrons, noticed others doing the same.

 


It's unknown who started it, but shouting began followed by the discharge of a blaster pistol....all hell broke loose!

Dans crew ran at the fellow attempting to unlock a data loot & melee'ed him, pushing him away.

 


As Craig's crew activated, his last infected member succumbed to the plague & turned into a zombie, immediately engaging the fellow beside him.

 


Meanwhile Craigs crew took out a bystander...the devolved quickly.

 

Chen threw up a force wall.

 


A Sentry Shock Trooper arrived & immediately jammed his weapon.

 


With more force walls going up, I dropped one in the far corner, pinning one of Chens crewmen with a bystander & a loot token.

 


Try as he might....& he tried a lot; he was unable to blast through the force wall & his crewman was captured by the Penthalian Security force.

 


Meanwhile my crew had to move around the force walls. A back & forth battle over the central Data Loot was occuring between Dan's force & my own.

 


Craigs Crew was able to dispose of the Zombie, but unfortunately had a crewman infected....the fun never ends!

 


More security arrived & after gettin shot at by Dans crew, waded in amongst them, felling all those who got into melee with them.

 


So it was quite an insane game, with all crews suffering numerous penalties with the various factions. Dan had several crewmen apprehended with very little credits to try to bail them out....

I had several crewmen taken out of action, but all survived their rolls to return next game. With Craig earning the highest Investigation at 4, we will be playing 'The Scrapheap' next...Stay tuned! 

Thursday, November 7, 2024

Muskets & Tomahawks...& Zombies? at EWG

Due to where Halloween fell this year, Richard had to wait until the Tuesday after, to host his Muskets & Tomahawks game. He wanted to do a Halloween themed game, so how better than to just add....ZOMBIES!

The scenario pitted 2 forces -  British & French heading to a ruined church where there was rumoured to be an ancient relic.

I played the British. My Rangers arrive on the foggy field.

 


As we neared the ruined church, some figures could be seen moving within the gravestones. One of the Ranger units opens fire, dropping a couple of the shambling figures.

 


The French forces also begin to unleash musket fire into the ruins as even more figures appear.

 


The British break into the ruins & although taking casualties, one of the ranger units secured the chest & began to move away. It was about this time that we discoved that any unit who had taken casualties, began to see the fallen rise up & start attacking the living.

 

"Hold men while we spirit away the relic!" The units that were trying to hold the line began suffering some morale issues.

 


The French commander entered the ruins & was swarmed by zombies!
 


He wasn't able to hold & fell back, with most of his troops having discharged muskets.

 


With the removal of the relic from the battlefield, the British won the day! Although with the added zombies from the fallen, it was perhaps them that truly won.

Thanks for running the game Richard! 

Saturday, October 26, 2024

Zomtober - Week 4!

As quick as that, we've come to the last weekend of Zomtober. 

 


As mentioned in the previous post, this week & month will end with an Abomination.

 


This is another of the original first edition Abominations,with many jagged pieces of metal jutting from its hulking form. 

 


I really think avoiding a hug from this fella is a good plan. So with the end of another Zomtober, I am now prepping stuff for a swapmeet occuring next weekend. Thanks for visiting.