This past weekend was all miniature gaming goodness as we had our local Mayday Games Convention. Now I know many photos have been getting posted by those who attended, but as I wait until the end of the festivities....its a bit more involved.
Friday night we had about 18 people out (as we also had set-up to deal with). I went early in the afternoon to help Jonathan with it all & we were ready to go when the others began to arrive.
Dennis was running a Flames of War Game....which had no tanks.
Brandon ran a game called League of Infamy which was a dungeoncrawl co-op. where the players are expected to backstab & steal from one another
Scott ran a War Rockets game, which I participated in.
I played the Zenethian Saucers. Great on maneuverability, but not so great on Defence.
The other fleets were Imperials (kinda Flash Gorden style) which had great defence, much to my frustration.
The Galacteers (supposedly the good guys) who had great speed with their ships
The scenario was that there was a drone within an asteroid field which needed to be found & retrieved, then gotten off the board.
Jonathan managed to retrieve the drone & with his superior defence was able to get it off the board. It didn't help that even with shooting everything I could at the ship, I wasn't able to roll very high. Dave one the game by essentially wiping out the pirates & thus scored the most points.
Saturday we had 30 people, which for us was a good turnout. The day started off with Richard running Muskets & Tomahawks.
During the afternoon I ran a 6 player game of Pirates : Miniature Battles on the High Seas (3rd ed) by Flagship Games. Sadly this ruleset is hard to get & the ships even harder. but I have enough to keep lots of crews busy.
The scenario was that there was a wrecked ship amidst some rocks & sandy islands. Treasure chests had been sighted from beyond the rocks.....well pirates being what they are...
All the Captains decided to sail right in amongst the rocks, braving the shallows & eventualy most ran aground, damaging their ships.
Eventually some pirates went into the water, as their rowboat was struck by a cannonball. The panicked swimming drew the attention of Chomper, a massive shark! After snagging a couple of crewmen, his attention turned to some bigger fare.
One nearly crewless boat was chomped & splintered with several crewmen below deck (they were attempting to repair the hull).Those unfortunates drowned
Then the Captian
Chompers last act before the end of the game was to devour a rowboat with one of the chests.
Meanwhile several crew had landed on the wrecks island only to be met by Skeletal Pirates guarding the chests. Many a crewman fell before the skeletons were finally slain.
Marks ship had rammed Georges & both were sinking. Below you can see Mark's crew have already abandoned their ship.
Craig's crew had to abandon their own sinking ship, which after grappling Richard's had struck a rock. His crew that remained huddled on a rocky bit.
Mark's crew eventually held the wreck, but had no ship with which to depart. Richard sailed away with one of the chests, but after spinning the dial 3 times, discovered it was trapped making it worthless. Craig won the game with being the only player to sink a ship. I think all who played had a great time!
The evening I was introduced to Gangs of Rome which was run by George. We had 2 sides consisting of 9 characters each.
We were able to hide amongst the mobs & emerge the next turn to perform whatever task we were doing.
One of the opposing gang members we managed to catch & dispatched him.
After a quite bloody altercation, the opposing gang had their leader engaged by 2 groups of constables & a mob who had become aggressive.
Our gang won by 1 objective point.
Sunday I played W-wing which was run by Craig.
The Rebels were suffering many casualties before they started recieving some X wings with slightly better pilots & started to even the score.
The afternoon found me playing Lion Rampant run by Dennis. Will & I, played against his dad Colin & George. We were the ambushers who started hidden about the board. Colin & George were the escorts to the wagons & needed to get them off the far end of the table by games end.
The wagons arrive with most of the Escort to the front on the road. One of their mounted ranged groups approach a woodline.
The mounted unit is charged by some bloodthirsty warriors. As they recoil, the warriors then withdraw behind the woodline again.
The wagons continue down the road.
Another of our units is discovered in the woods & a nasty battle ensues. The escort spearmen are routed though not without our own warriors suffering some casualties.
In an odd twist of fate, another of our warrior groups was forced to withdraw amongst the wagons after being struck by a cavalry charge. As fate would have it, on the next turn, the wagons had been captured as the horse were unable to follow-up.
All in all, a busy weekend. Thanks to Jonathon for doing all the prep & manging of the schedule. also those who ran games & made the event a success.
Now all we need is more people to come out & join the weekend so we can fill other games which were cancelled due to lack of players.
I guess I should of gave warning that the post would be long, but then if you've gotten to here, you already know that! Always a pleasure to have you visit.