Last night we had a good showing with 11 people out. While Gaston & Scott continued their Commands & Colour's Campaign, the rest of us played Blood & Plunder on 2 tables. These were hosted by George & Julian
Each table was set for 4 players.
As we played, it was noted that perhaps we should have had a bit more of a plan. Our forces were quite spread out from one-another. However this was a learning game for most of us.
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| Photo by George |
Craig & I watch as Richard advances. Richard's dice were hot this eve!
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| Photo by George |
My main unit with Commander attached. The commander had 2 command points to issue, however only 1 command can be issued to a unit, so having him way over on the right with just 1 unit, halved his potential. Dice are used to mark various effects. In this case, the unit has moved, & also expended half its ammo in a shooting attack. I think the using half fire is the way to go as we learned later in the game.
Eventually my unit got atop the hill & could see Chen's forces advancing.
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| Photo by George |
Meanwhile Richard had managed to get his spear wielding unit into the mix with Craigs Seadogs & pretty much annihilated him. Fatigue quickly builds on units, really limiting their effectiveness & eventually routing.
Chen charged my unit with his spear guys & I think Sea-dogs? With the addition of my commander & waiting until I had more actions on my unit, I was able to reload each turn & unleash another volley. Of note is that there are modifiers applied to ranged weapons depending on how far they are shooting.
Below we see the end of Craig's second unit. Suffering that much fatique which was more than the figures remaining, forced them to rout.
Craig did manage to get one of his units into the Spanish zone, only too be gunned down by the basically untouched Spanish Militia Musketry. Thus ended the game.
This system makes for quick games, as units are quickly fatigued & handicapped as they receive fire & suffer casualties. Thus its a great game for club nights, as the small units allow for a couple hour game. Thanks Julian & George for bringing this out for us!











