Thursday, September 26, 2019

Frostgrave - The Shrine of Prophecy

A couple Sundays ago, we launched a reboot of our Frostgrave Campaign with new Wizard warbands. This campaign will be focussed on the Forbidden Pacts scenarios for the most part.


We had 4 warbands take the field.

Roach the Warlock - Lvl:0 (Me)


Spengler the Sigilist - Lvl:0 (Chris)


Maximus the Summoner - Lvl:0 (Scott)


Barden the Summoner - Lvl:0 (Chen)



The Shrine of Prophecy:
  
Setup:
  In the centre of the table lays the ruins of the shrine. Within are 2 archways, seeming devoid of doors. Outside are the rubbled remains of buildings.

Also outside the shrine are a couple of ruined carts, their contents strewn about. The bodies of slain soldiers can be seen, as well as blackened areas near them. The blackened areas are the greasy remains of slain demons which fought with the soldiers.

Within the ruins are a Wizard (Severus) & his Apprentice (Sven). They are all that remain of the band which fought the demon guardians. They have just completed the ritual learned from the prophecy to activate the portals, & are now waiting to pass through them.

Special Rules:
The Wizard & Apprentice have just learned that a Major Demon is about to break through the portals which bind them beyond this realm. They hare attempting to gather the items needed to keep it contained. Unfortunately these other warbands have stumbled into the area & will likely disrupt their plans. Until the portals activate, they will both try to cast fog spells to shield themselves from the other warbands. Once the portals activate their actions will be to enter them.

On turn 3 the portals activate, which allows both Severus & Sven to pass through them.

The portals will remain active until a demon spawns from each. They will then deactivate at the end of the creature phase.  It will require another to solve the prophecy in order to re-activate them. Anyone who passes through 1 of the portals is removed from the game (keep track which portal they pass through).

Each turn a portal is active, roll a Summon Demon spell with a TN of 10.

Once the wizards get within the ruined walls of the shrine, they will see the remnants of a mural. Though mostly destroyed, there is still enough to gain insight that something terrible is soon to occur. After spending 2 actions deciphering the mural, a Will test TN 12 is required to learn how to activate the portals.

Also amongst the ruins are the remains of soldiers, & several piles of treasure.

Treasures & XP:

10xp for each corpse searched (requires 1 action). Each has 1d20 GC on them.
25xp for solving the prophecy & activating the portals.
50xp for each treasure recovered & removed.
25xp for a treasure in possession at game end, but which hasn't left the table.

Aftermath:
If the prophecy is deciphered (either in game or after) the wizards learn that time is of the essence & that they will need to split their band in order to allow time to gather the 2 amulets needed. (players will provide the GM with a roster as to which soldiers enter each portal).

If treasures have been gathered, at least 1 un-injured soldier must remain behind to guard the loot. Soldiers which are badly wounded must also be left behind (players can opt to replace badly wounded soldiers with new ones if they have the cash to do so)

So with all the preamble done, how did they do?




























Barden - 170xp, 30GC, Potions - Iron Mind, Elixer of the Chameleon, Preservation (Sold)
Gruff killed; Karazan, Metalhead Badly Wounded

Spengler - 290xp, 128GC, Orb of Power (8), Grimoire - Reveal Death
Murray Badly Wounded

Maximus - 270xp, 120GC, Drinking Horn of Healing, Fate Stone

Roach - 310xp, 250GC, Grimoire - Glow, Summon Demon

Thanks for following our mis-adventures!

Saturday, September 14, 2019

Model Train Show

Today, my wife & I spent some time at the Model Train Show in Sherwood Park. Just another of the events that fill my September & make it so amusingly hectic!

But certainly not in a bad way, I just get very excited for this stuff!




Seeing how far this hobby has progressed is amazing. LEDs have allowed for  flashing lights on vehicles, & buildings to be lit up.




This fellow I am always impressed to see. He has the most amazingly detailed diorama's I've seen.



This year I noticed he has begun working in N guage as seen in the image below.



In most cases, he scratch builds all the tools & bits you see.


Then of course, there are the visits to the vendors, where I am always on the hunt for 1/43 scale things for Pulp / Apocalypse gaming.

This year I managed to snag 4 vehicles



As well as a couple more O guage train cars.



I then spotted a Grader



And lastly a Cessna at 1/43 scale. Now what scenarios could I use that for? Mwahahaha! Sorry, there are 8 of you, but only 4 will fit!


The last item I found, was at the Gibbons Townwide garage sale last weekend. It was in one of those 'FREE' boxes that are found at most of the sales. It even came already dirty!



Thus ended this years Model Train Show. 

The guys are over tomorrow to restart our Frostgrave Campaign, so now its off to bed to prepare for that! Thanks for stopping by.
 

Monday, September 9, 2019

Imperial Assault - Sabine & Zeb

At long last, I can finally say I've completed the commision for my buddy in doing his Hero figures for Star Wars Imperial Assault - Sabine Wren & Zeb Orrelios.



Nice sculpts & Sabine is especially dynamic in pose. Not sure how her lower body was coloured, I stayed with the yellow/purple armor plating.


Zeb of course just looks like he is about to stroll into the Cantina & lay a smack-down on someone.


Of course looking back at all these figures, has me looking at my own set of unpainted ones.... 

Thanks for visiting my blog.
 

Tuesday, September 3, 2019

Frostgrave Soldiers

This past weekend I completed 3 more of the Frostgrave Soldiers. Here I made a Treasure Hunter, Infantryman & Crossbowman


It appears some touching up of the base rims is in store.


I've also been putting together & basing the Barbarians for our campaign relauch. I have also been creating a figure to represent Ambronnax. I first thought to use 2 GW boar heads, but they are huge. Luckily I tracked down 2 old RAFM metal boar figures I had & lopped off their heads to use for the Demon. More on that one in another post.

Thanks for dropping by!