Saturday, May 6, 2017

Mayday 2017

This post is the end of Mayday 2017 for me & the others for another year. Kudo's to Jonathan for carrying the torch & keeping this gaming day alive.

We moved to a smaller venue & had to limit such things as the auction (was more of a game swap meet) & tournaments were smaller than usual. However the turnout was good, with easily 8 to 10 games running during each of the time slots. 
 

For the morning session, I hosted 4 people in a game of Frostgrave. Once again I set up the table for the Magic Fountain scenario (this is an excellent convention scenario, as wizards are drawn to the centre of the table).




A couple skeletons arrived early, but were easily defeated.


There was one Wizard take-down by a warhound.


For the afternoon session, I finally got to try Blood & Plunder. My first impression is that the Spanish SUCK! They seem to have a lot of crappy troops.


It will take a few more sessions of playing this ruleset to learn how to play with the Spanish.


 The evening session was a game of Zombicide Black Plague. We played Scenario 1 & surprisingly had a fairly easy go of it. There were not nasty surprises & things were quite spread out in a way that allowed the partly to easily handle things.



We found the dragon bile & torches early in the game. And the result was wonderous to behold!


So with everything stashed back downstairs & the blog post completed, it's time to get to bed. Thanks for stopping by.
 
 
 

12 comments:

  1. Sounds like a wonderful day out Terry,

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    1. It was indeed Michael. This 1 day venue launches a month of busy weekends as the town wide garage sales begin & Cangames is a couple weeks away where it 3 days of gaming goodness!

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  2. Some enjoyable looking games there.

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    1. They were indeed Brian, the only down-side is that I didn't get to play in all of them.

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  3. Other than "the Spanish suck" I would love to hear more of your thoughts on the Blood and Plunder rule set. Reviews for this rule set seem to be few and far between.

    Peace

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    1. AHh ok I was a bit harsh, perhaps, the Spanish were not 'up to the task' is a better way to put it. First time playing & I did not read the rules, however from initial play. Each force has a deck of cards with various values on them, which when played will determine the number of actions a type of unit will be able to perform. Also on the card is a card suit, with pips & a number which will determine who activates first. The suit will have affects on some units, ie: playing a club for some of the Spanish troops affected them negatively as they were 'poorly equipped'. Affects of firing were reload counters, which would require a number of actions to get reloaded. Captains could provide additional actions based on their command ability. I will need to play the game a few more times to grasp more of the concepts, which is just as well as the next Kickstarter for this system is coming soon...

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  4. Great looking games, love the Frostgrave's terrain and minis, most impressive!

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  5. Did you like Blood & Plunder?
    Did it "feel" like a Pirate Skirmish game?
    Does it have flow?
    Does it play fast/slow/crawl along on it's yellow belly?
    Other general thoughts about what you liked or did not like?

    Inquiring minds wanna know. :)

    Peace

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    1. I would need to play a few more games to get a better feel & to be able to answer your questions. It was an introductory game with what units he had available. As the players, we more or less pushed units around, rolled dice, without really knowing the rules.

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  6. All looked good but very impressed with the look of the Zombi game board and figures in particular.

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