Sunday, March 16, 2025

Stargrave - The Last Prospector Scenario 7

Today we played the Infestation scenario of the Last Prospector campaign.

While patrolling a region of the first asteroid belt, an emergency distress signal comes from a nearby UMI mining facility. The message is garbled & panicked but it appears the miners are under attack - not from another faction, but from something within the asteroid itself.

 

15 Miners are around a central shaft that has been dug further into the asteroid. However 4 more 'holes' appear & swarms of Strice emerge & begin closing in on the hapless miners.

 


The crews having arrived enter via doors in the mine walls. Its obvious these miners need rescueing.

 


With the crews arrival, they were able to whittle down the Strice numbers as they moved towards the miners. Rather than have designated amounts of miners per player, we changed it to having make base to base contact with one of your crew to have them join you (and thus allow you to earn xp)

 


Otherwise the miners would activate between the players & creatures phase to move towards the nearest exits, avoiding combat as best they can.

 


We also made it so that the lowest 3 players would deploy 3/2/1 Strice at the various holes during the creature phase.

 


We had lots of instances of Strice swarming players, but they did seem to die a lot. I think everyone had their quota of Creatures Killed xp filled out.

 


The central area was filled with walls of force.

 


Kurt's Grenadier gets mauled!

 


Most of the crews successfully grabbed loot & minors & made a break for the exits. 

 


So some thoughts about the next time we run this scenario. We will start the game with the large central shaft that the minors have bored into the Strice pockets.

Rather than have other holes. we will use a smaller 30mm or 40mm circular base which will be placed anywhere on the board by the players with the lowest initiative. They will then place the 3/2/1 Strice numbers emerging from them. The player with the highest initiative will then place a 3 Strice Swarm around the edge of the central hole. This will certainly add some more excitement to the game, as players won't know where they will emerge from & lone crewmen can be targeted by savvy opponents.

Thoughts?

Thanks for visiting. 

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