We have had 2 fairly quick meet-ups to play our Necromunda campaign, but I am only now getting the photos up. So its a two-fer for today.
The game a couple weekends ago, I was playing Chris, which for this current Desolation Campaign is the most equal I can get. Chris was defending his base with a loot container. He starts with a few sentries.
Once the alarm sounds, the Malstrain 'terrors' begin to arrive & you guessed it. Right by my troops. Not only that, but its a Malstrain Genestealer. Nasty bit of work, as I have one within my gang, who is also in the photo.
And down goes my Dustrunner.
Rather than deal with the Malstrain, I took my own up the ladder heading towards the loot token....besides, why not drag the other one in my wake!
Then another Malstrain Spawn pops & you guessed it, another Malstrain Genestealer in my area. Appreciate my gang was only near 2 of the 6 spawn points. Down goes my Brood Scum.
With a bit of luck finally happening, I was able to Dodge a shotgun blast, guess having all those extra arms is handy when you need to swing out of the way.
Chris did win the scenario, as I was down to a single figure at the end & decided that it was time to go.
Today's scenario was Escape the Zone, its the last game in the first of the 3 zones in the Campaign & we were all in it together. The map would move at the end of each round & you really didn't want to be in the area that vanishes. As I only have the 2 Helmatite riders, the rest of my gang were deployed as Infiltrators
Elliot, in a great bout of derring-do managed to wreck his vehicle as 1 of the first actions of the game, it rolled twice, bursting into a flaming heap. The riders aboard were thrown ahead. Guess its time to walk lads!
One of Elliot's fellas, charged my Coalescence & took it out of action. Seems to be a common thread.
Some Malstrain Tyramites arrived & started to attack Elliot's gang.
We only managed to get 2 turns done in 4 hours & called it. Tallying up the remaining troops, Chris won with the most figures remaining.











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