Again we had 5 warbands fighting over this area of Felstad.
Bob the Elementalist
Eben the Enchanter
Malcron the Summoner
Innovar the Chronomancer
Ludwig the Elementalist
The scenario was pretty much as per the campaign book, 4 treasures randomly placed. At the beginning of the 3rd turn creature phase, an agent of the Lich Lord exits from one of the ends of the central shipwreck & attempts to make of with a 'special treasure'
Of course as in all Frostgrave games, nothing goes as planned.
So ends another thrilling adventure. The spoils of each of the bands were as follows;
Ludgwig (Chen) - 395xp, 30gc, Crystal Rose, Scrolls - Write Scroll, Scattershot, Raise Zombie.
Malcron (Jonathan) - 205xp, 150gc, Grimoire - Fools Gold. Blew & Bernie killed.
Innovar (Craig) - 255xp, 30gc, Potions - Healing (x2), Strength. Purp, Slip badly wounded (miss game).
Bob (Scott) - 385xp, Boots of Leaping, Scarf of Obscurance.
Eben (Me) - 180xp. No treasures. Lorin, Ogden badly wounded (miss game).
As I look at the development of my 'comic' stories, I think I will begin to capture an overall image of the field at the beginning of each turn as I feel that it will aid readers into seeing or knowing roughly where the events told are occuring. I see how the images may confuse those looking at them as they piece together the bigger battle.
As a group, we have decided to do 2 more games for this campaign. Eben will be level 80 after this scenario & with our casting costs so low, its nigh impossible for them to fail. Our conversations lend to perhaps running campaigns that last perhaps 10 scenarios max before determining a winner.
We shall see! Thanks for taking the time to visit the blog.