Sunday, February 23, 2025

Stargrave- The Last Prospector Scenario 5

 Today we had everyone out to participate in the next scenario of our Last Prospector Campaign. This was scenario 5 - The Last Station

 


As we had 5 players, I added 2 small additional rooms on the sides, which would otherwise act as the longer corridors, having a data loot token within.

 


The centre chamber containing a Physical Loot.

 


The corridors each contain a data loot. I upgraded the outer doors to have a TN16 lock. This proved to be simple enough for the crews.

 


Aroogah leads the first of his crew into the area. All the members without filter masks are wearing bulky breathing devices which cause them to suffer -1F against melee attacks.

 


Kurt's gang arrives. Due to the low gravity, this caused figures not within the station to only move in a straight line unless they contacted a verticle terrain.

 


As we were in a low gravity environment, I added some additional rules to grenades. Any grenade which landed where it was targeted would scatter 1d6" in a random direction. If the grenade scattered, it would scatter as normal with an additional 6"



As well smoke grenades would dissipate at a faster rate, thus each turn of smoke would increase by 2, rather than 1.

 


I also made up an unwanted attention table, specific for this scenario. I added additional troopers & included robot ruffians at higher rolls.

 


Force walls began springing up, channelling each others crews.

 


Kurt's Captain got caught by arriving pirates & was taken down quickly

 


Craigs crew made it into the central chamber first, however Chens gang had opened the doors from the corridor.


A quick scuffle ensued for the loot token, but was destroyed by a grenade blast. We have house-ruled loot tokens being within a blast template. They have Fight +0 Armor 16.

 


Chen's crew in the corridor...where's a flame template when you need one.

 


As all the crews withdrew, one of Craigs members was caught up by pirates & taken down.

 


Everyone was able to grab some loot, except for Kurt, who found himself dealing with force walls & pirates.

 

As Craig again won the investigation for this game, he has chosen that we play scenario 7 next. Stay tuned next month to see how that one works out! Thanks for visiting.

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