Play is controlled by a small hand of cards for each side, which have various actions the card will allow as well as an initiative number. The highest number performs their action first. The actions on the cards were Movement, Shooting or a drum which can either remove or cause a stress token on a unit.
The defenders of Kong go first.
Followed by some of the scouts for the White Hunters. These guys got into the woods & remained there the whole game.
The gorilla Kong in his lair.
Units were limited to a maximum of 4 stress tokens before becoming totally ineffective. As well stress affected random abilities, some were less movement, less dice shooting or melee.