Friday, July 2, 2021

Stargrave - Data Loot Markers

Yesterday it was the Physical loot, today its the Data Loot Objectives. Again these were created by Obsidian Prime & posted to Thingeverse. There were several to choose from & I selected the ones I wanted to use. These were printed on my resin printer.

 Up first, the laptop computers

 


I really scaled these down, again with the intention of them being an approximationg of a realworld computer. Likely still a little big, but not the scale they would have been at 100%

Next there were 2 standup computers, with 2 different sized screens.

 


These were also rescaled. These will also prove useful for some other game systems.

Lastly we have a central computer with 4 terminals & a holo projector on top, as well as  a larger version of the containers.

 


Here is an image showing how they look with one of my crew.

 


It's likely I will be printing more of the larger containers, as they make great scatter terrain bits.

Currently I am working on the last 2 members of my Dante's Revenge crew, hoping to have them done this weekend. Thanks for visiting. 

6 comments:

  1. I know I may be biased but those do look great

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    1. Thanks, just finishing off an already good thing!

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  2. The rescaling has obviously gone really well, they look made for the scale of figure you're using.The large containers look made for some advertising on their sides if yo're using them widely as scatter bits.

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    1. Thanks!Those cannisters are excellent. I think you may be leaning towards some graffiti? I will likely print some more out for use in ship docking yards, etc. I've been finding a lot of great items on Thingeverse lately.

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  3. Those look great mate. I couldn't find what I was planning to use over at Black Cat bases so must of seen the terminals I was after elsewhere.

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    1. Thanks Simon, I may go back to touch up the keyboard buttons, they seem like they got a bit washed out. It's odd how you see imperfections once it gets into a photo, but don't necessarily see them otherwise.

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